How Free Updates Keep Indiana Jones Game Alive in 2025

Explore how Bethesda's free Anniversary Update for Indiana Jones and the Great Circle drives player engagement with new endings and smart business moves in 2025.

Indiana Jones' anniversary update adds exclusive replay incentives. TechReviewer

Last Updated: October 9, 2025

Written by Wei Andre

A Fresh Chapter for Indiana Jones

When MachineGames releases the Anniversary Update for Indiana Jones and the Great Circle on October 10, 2025, players will receive more than a nostalgic nod to the studio's 15-year milestone. The free update, packed with New Game Plus, a Cairo outfit straight out of Raiders of the Lost Ark, and expanded language options, breathes new life into a game that's already hooked over 4 million players since its December 2024 launch. Bethesda Softworks, the publisher behind this adventure, isn't just celebrating; they're making a calculated move to keep fans engaged and convert Game Pass subscribers into buyers before the game hits Nintendo's Switch 2 in 2026. This update shows how studios are rethinking post-launch content to extend a game's shelf life in a crowded market.

What makes this update stand out is its timing. With nearly 5 million Xbox users accessing the game primarily through Game Pass subscriptions, Bethesda faces a challenge: how do you convince players who've already played for free to drop full price? The answer lies in exclusive content like the alternate ending, available only after a New Game Plus playthrough. It's a clever hook that rewards dedicated fans and nudges casual players to stick around. By blending nostalgia with fresh incentives, MachineGames keeps the whip-cracking adventure relevant ten months after launch.

Lessons From the Past: The Witcher 3's Playbook

To understand why this update matters, look at The Witcher 3: Wild Hunt. CD Projekt RED's 2015 masterpiece set a gold standard for post-launch content with its branching endings and hefty expansions. With over 50 million copies sold, the game proved that giving players meaningful choices, like multiple endings tied to their decisions, can fuel replays and community buzz. MachineGames takes a page from this book with Indiana Jones' alternate ending, which unlocks only after a second playthrough. Research shows games with varied endings see replay rates 15-30% higher than single-ending titles, as players chase new narrative paths and share theories online.

Unlike The Witcher 3, which leaned on player-driven choices throughout its campaign, Indiana Jones gates its alternate ending behind New Game Plus completion. This approach risks alienating casual players who might not invest another 15-20 hours, but it rewards dedicated fans with a sense of exclusive discovery. By preserving progress like Adventure Books and currency, MachineGames ensures the replay feels worthwhile, not like starting from scratch. This balance of accessibility and reward mirrors The Witcher 3's success while carving its own path.

Helldivers 2: A Multi-Platform Masterclass

Another game worth comparing is Helldivers 2, which launched in February 2024 on PlayStation 5 and PC before hitting Xbox in August 2025. Arrowhead Game Studios' cooperative shooter thrived by embracing a multi-platform strategy, generating steady revenue through staggered releases. With Indiana Jones, Bethesda follows a similar playbook, expanding from Xbox and PC to PlayStation 5 in April 2025, with 117,200 PS5 copies sold in the first week compared to 91,200 on Steam. The upcoming Switch 2 port in 2026 signals Microsoft's shift away from strict exclusivity, a trend echoed by 94% of developers who, in 2025 surveys, see full exclusivity as unsustainable.

What Helldivers 2 teaches is that cross-platform releases can sustain a game's relevance, but only if paired with fresh content. Bethesda's Anniversary Update, like Helldivers 2's regular patches, keeps players invested by adding value without extra cost. The Cairo outfit, for instance, responds to fans' calls for period-authentic gear, showing MachineGames listens to its community. This strategy not only boosts engagement but also builds goodwill, critical in an era where players expect ongoing support.

Balancing Game Pass and Full Purchases

The rise of Game Pass, with its 35 million subscribers in 2025, reshapes how studios like Bethesda approach monetization. While 5 million Xbox players experienced Indiana Jones through subscriptions, far fewer bought it outright, unlike PlayStation users who snapped up copies at a 28% higher rate. This gap highlights a tension: Game Pass offers access but can eat into direct sales, especially for single-player games that players finish in a month. Bethesda's Anniversary Update tackles this by dangling exclusive content to keep subscribers playing and tempt them into buying for long-term access.

Still, there's a flip side. Gating the alternate ending behind New Game Plus might frustrate casual players who see it as locked content, not a reward. Xbox leadership has indicated that Game Pass appeals primarily to high-frequency players, not casual gamers who may prefer direct ownership. By offering free updates across all platforms, Bethesda ensures PlayStation buyers don't feel shortchanged, but they must carefully balance rewarding dedication without alienating newcomers. This hybrid model tests whether free content can bridge the gap between subscription and ownership.

What's Next for Post-Launch Strategies

The Anniversary Update signals a broader shift in gaming. As exclusivity fades, with developers favoring timed releases over walled gardens, studios must find new ways to stand out. MachineGames' focus on narrative depth and replay incentives, like the dynamic difficulty in The Order of Giants DLC, shows how post-launch content can extend a game's life without milking players for extra cash. Looking ahead, expect more publishers to adopt tiered subscription models, offering premium features like exclusive endings or early access to keep players hooked.

For Indiana Jones, the Switch 2 release looms as the next test. Will free updates like this one maintain momentum across platforms, or will technical compromises dilute the experience? By learning from The Witcher 3's replay-driven success and Helldivers 2's multi-platform wins, Bethesda is betting on content over exclusivity. If they pull it off, Indiana Jones and the Great Circle could redefine how single-player adventures thrive in a subscription-driven world.